Talos docs

buildings toolset

Since next

8 tools, about 1007 tokens when enabled.

Plain text

Enabled with the tools.enable tool, or argus-agent --toolsets buildings. Calling any of its tools also turns it on.

ToolTokensDescription
bridge.generate98[editor or disk] Stone bridge between two points: arches, parapets, end towers.
building.generate263[editor or disk] One building of kit pieces, metres.
building.kit64Read a kit folder, or with none the engine's own (styles, roles, unit); later calls reuse it.
dress101[editor or disk] Place kit objects by rule on the terrain: in polygons, along paths, around points; targets may name network or parcels ids.
network.grow144[editor or disk] Grow a street network from seeds over the terrain (metres, XZ): a carved road per edge; answers blocks for parcels.subdivide.
parcels.subdivide113[editor or disk] Split a network's blocks (or polygons) into plots and fit kit archetype buildings on the terrain.
settlement.generate112[editor or disk] A settlement from a recipe (inline or a .settlement.json): network.grow, parcels.subdivide, dress in turn under <id>-net/-plots/-dress.
wall.generate112[editor or disk] Town wall (towers, gates) or fence along a path, metres, on terrain.