wall.generate
Since next
[editor or disk] Town wall (towers, gates) or fence along a path, metres, on terrain.
| Title | Wall |
| Mode | |
| Token cost | about 112 tokens (listed only when its toolset is enabled) |
| Toolset | buildings |
Arguments
| Argument | Type | Required | Default | Allowed values | Description |
|---|---|---|---|---|---|
closed | no | ||||
gates | any[] | no | |||
height | no | ||||
id | no | ||||
kind | enum | yes | wall, fence | ||
kit | no | ||||
path | any[] | yes | |||
posts | no | ||||
save | no | true saves the scene afterwards. | |||
scene | no | The scene file to act on. The open scene when absent. | |||
seed | no | ||||
style | no | ||||
towers | no |
Example
An MCP tools/call with the required arguments (placeholders in angle brackets).
{
"name": "wall.generate",
"arguments": {
"kind": "wall",
"path": []
}
}