ui.scale
Since next
Set the player's UI-scale multiplier, 0.5 to 4, for a screenshot matrix.
It multiplies the resolution-derived base (not a pixel size): the same at every resolution.
| Title | Force the UI scale |
| Mode | editor |
| Token cost | about 104 tokens (listed only when its toolset is enabled) |
| Toolset | ui |
Arguments
| Argument | Type | Required | Default | Allowed values | Description |
|---|---|---|---|---|---|
agent | string | no | The name of the agent making the call, when several agents share one connection: each named agent is its own actor and plays its own game. Leave it out when there is one agent. | ||
scale | number | yes |
Example
An MCP tools/call with the required arguments (placeholders in angle brackets).
{
"name": "ui.scale",
"arguments": {
"scale": 0.5
}
}