# ui.scale

> Talos next · Since next

Set the player's UI-scale multiplier, 0.5 to 4, for a screenshot matrix.

It multiplies the resolution-derived base (not a pixel size): the same at every resolution.

| | |
|---|---|
| Title | Force the UI scale |
| Mode | `editor` |
| Token cost | about 104 tokens (listed only when its toolset is enabled) |
| Toolset | `ui` |

## Arguments

| Argument | Type | Required | Default | Allowed values | Description |
|---|---|---|---|---|---|
| `agent` | `string` | no |  |  | The name of the agent making the call, when several agents share one connection: each named agent is its own actor and plays its own game. Leave it out when there is one agent. |
| `scale` | `number` | yes |  |  |  |

## Example

An MCP `tools/call` with the required arguments (placeholders in angle brackets).

```json
{
  "name": "ui.scale",
  "arguments": {
    "scale": 0.5
  }
}
```
