export.run
Since next
[disk (starts the game, no window)] Start a composed executable offscreen as a player would; answers its screen stack, a first-frame PNG (unless image: false) and a development export's query URL (a release export has none: it runs its self-test once).
query (body to POST): one query API request, such as /ui/activate; stop ends it.
| Title | Run an export |
| Mode | |
| Token cost | about 198 tokens (listed only when its toolset is enabled) |
| Toolset | release |
Arguments
| Argument | Type | Required | Default | Allowed values | Description |
|---|---|---|---|---|---|
body | object | no | |||
image | boolean | no | false leaves the picture out of the answer. | ||
out | string | no | Where to write the PNG | ||
path | string | no | The executable; the last export.compose's when absent | ||
query | string | no | A query API path to send the running game | ||
stop | boolean | no |
Example
An MCP tools/call with the required arguments (placeholders in angle brackets).
{
"name": "export.run",
"arguments": {}
}