dress
Since next
[editor or disk] Place kit objects by rule on the terrain: in polygons, along paths, around points; targets may name network or parcels ids.
Same id replaces.
| Title | Dress |
| Mode | |
| Token cost | about 101 tokens (listed only when its toolset is enabled) |
| Toolset | buildings |
Arguments
| Argument | Type | Required | Default | Allowed values | Description |
|---|---|---|---|---|---|
avoid | any[] | no | |||
id | no | ||||
instance | no | ||||
kit | no | ||||
rules | yes | ||||
save | no | true saves the scene afterwards. | |||
scene | no | The scene file to act on. The open scene when absent. | |||
seed | no |
Example
An MCP tools/call with the required arguments (placeholders in angle brackets).
{
"name": "dress",
"arguments": {
"rules": null
}
}