behaviour.read
Since next
One project behaviour's source, by name or module name.
Read it before editing.
| Title | Read a behaviour |
| Mode | disk |
| Token cost | about 110 tokens (in the default list, paid on every call) |
| Toolset | core |
Arguments
| Argument | Type | Required | Default | Allowed values | Description |
|---|---|---|---|---|---|
agent | string | no | The name of the agent making the call, when several agents share one connection: each named agent is its own actor and plays its own game. Leave it out when there is one agent. | ||
name | string | no | jump or behaviors/jump | ||
path | string | no | Instead of name: a ui/ file behaviour.write takes | ||
scene | string | no | The scene file to act on. The open scene when absent. |
Example
An MCP tools/call with the required arguments (placeholders in angle brackets).
{
"name": "behaviour.read",
"arguments": {}
}