# behaviour.read

> Talos next · Since next

One project behaviour's source, by name or module name.

Read it before editing.

| | |
|---|---|
| Title | Read a behaviour |
| Mode | `disk` |
| Token cost | about 110 tokens (in the default list, paid on every call) |
| Toolset | core |

## Arguments

| Argument | Type | Required | Default | Allowed values | Description |
|---|---|---|---|---|---|
| `agent` | `string` | no |  |  | The name of the agent making the call, when several agents share one connection: each named agent is its own actor and plays its own game. Leave it out when there is one agent. |
| `name` | `string` | no |  |  | jump or behaviors/jump |
| `path` | `string` | no |  |  | Instead of name: a ui/ file behaviour.write takes |
| `scene` | `string` | no |  |  | The scene file to act on. The open scene when absent. |

## Example

An MCP `tools/call` with the required arguments (placeholders in angle brackets).

```json
{
  "name": "behaviour.read",
  "arguments": {}
}
```
