sprite-map-size
Since next
a sprite's normalImage or emissiveImage, or a tileset's normalImage, is not the size of its picture, so the map was left out and the picture draws flat
| Severity | warning |
Meaning
a sprite's normalImage or emissiveImage, or a tileset's normalImage, is not the size of its picture, so the map was left out and the picture draws flat
Fix
make the map the size of the image it goes with