terrain/look-far-ground-off
Since next
the terrain is over a kilometre across and surface.groundDetail is off: open ground seen from afar (slopes, plains, hills) draws as flat colour, with only its painted layers and the light on its relief for texture
| Severity | warning |
| Source | terrain-critic |
| Offers a fix patch | yes |
What to do
terrain.edit with surface: {groundDetail: {strength: 0.6}} gives ground that is not rock relief and tone at tens of metres; macroVariation and macroCavity add slow colour variation and dark hollows. Light matters as much: only a sun across a slope's fall line shows its relief
Components it can refuse
Since / changed
See the version chips above and what changed.