Talos docs

ProjectRenderXr

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Rendering in VR, for every renderer.

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Fields

FieldTypeRequiredDefaultAllowed valuesDescription
qualityProjectRenderQualitynoHD quality in a headset (--xr) and the headset simulator (--xr-sim), in render.quality's format. Absent, the headset takes the engine's built-in xr profile and the simulator takes render.quality. Only with render.profile hd.
resolutionScalenumberno1Each eye's image size in a headset, as a share of the size the headset's runtime recommends (in the simulator, of the headset profile's size), 0.25..1. Default 1. Under 1 a frame costs less and looks softer. --xr-scale replaces it for one run.