# TilemapLegendCell

> Talos next · Since next

A tilemap legend entry that draws a tile mirrored and turned, not as cut.

## Fields

| Field | Type | Required | Default | Allowed values | Description |
|---|---|---|---|---|---|
| `tile` | `number` | yes |  |  | The tile index of the tileset, a whole number from 0, as a plain legend entry. |
| `flipX` | `boolean` | no | `false` |  | Default false. True: the tile is mirrored left to right. |
| `flipY` | `boolean` | no | `false` |  | Default false. True: the tile is mirrored top to bottom. |
| `rot` | `number` | no |  |  | Degrees clockwise, 0, 90, 180 or 270 (`tilemap-invalid` for any other), default 0, applied after the flips. The tile's texels are turned within the cell, so on a non-square tile a quarter turn stretches them to the cell. |
