SpriteAnimationEvent
Since next
A bus event a sprite animation raises each time it reaches one of its frames.
Fields
| Field | Type | Required | Default | Allowed values | Description |
|---|---|---|---|---|---|
frame | number | yes | Which entry of the animation's frames raises it, counting from 0: a whole number below their count. | ||
name | string | yes | The bus event raised each time the entry starts to show, not empty, with { entity, animation, frame }, as the animation-end event is. Not on a frame shown with ctx.sprite.frame. |