Talos docs

RenderLookRanges

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Contrast and saturation per tonal range (shadows, midtones and highlights colour correction): a pixel's range comes from its exposed scene-linear luminance (shadows fade out from 0 to shadowsMax, highlights fade in from highlightsMin to 1, midtones are the rest).

Plain text

Fields

FieldTypeRequiredDefaultAllowed valuesDescription
shadowsRenderLookRangenoThe shadows' contrast and saturation, from black up to shadowsMax. Default: unchanged.
midtonesRenderLookRangenoThe midtones' contrast and saturation, between the shadows and the highlights. Default: unchanged.
highlightsRenderLookRangenoThe highlights' contrast and saturation, from highlightsMin up. Default: unchanged.
shadowsMaxnumberno0Where the shadows end: exposed scene-linear luminance (0.18 is mid grey), 0..1. Default 0.09.
highlightsMinnumberno0Where the highlights start, 0..1, at least shadowsMax. Default 0.5.

See also