shaders toolset
Since next
4 tools, about 499 tokens when enabled.
Enabled with the tools.enable tool, or argus-agent --toolsets shaders. Calling any of its tools also turns it on.
| Tool | Tokens | Description |
|---|---|---|
shader.library | 88 | What a shader may use: models, functions (the prelude), glsl (a cheat sheet), examples (six shaders). |
shader.measure | 113 | Static cost, caps met (desktop, web, hd: uncalibrated), derived metadata (usesDerivatives, usesScreenInputs), what HD would downgrade, hd (passes, pipelines, ray-hit handling, codes), variants, pre-warm estimate. |
shader.preview | 150 | Material contact sheet PNG: 4 angles x 3 times x day/backlit/night. |
shader.write | 148 | [editor or disk] Check a *.shader.wgsl, then save it: errors come back as {code, line, col, message, hint}, nothing written. |