Talos docs

ui.schema

Since 0.6Changed in next

[editor or disk] Every style property, unit, selector, pseudo-class, role, design token, binding and refusal code the UI supports, from the parser's tables.

Plain text

READ THIS BEFORE WRITING A SCREEN OR A STYLESHEET: anything not in it is refused with a diagnostic. section: one table. Needs no Play: without one it reads the engine's table, less the project's tokens.

TitleWhat the UI supports
Mode
Token costabout 189 tokens (listed only when its toolset is enabled)
Toolsetui

Arguments

ArgumentTypeRequiredDefaultAllowed valuesDescription
agentstringnoThe name of the agent making the call, when several agents share one connection: each named agent is its own actor and plays its own game. Leave it out when there is one agent.
sectionstringnoOne table: properties, tokens, selectors, roles, bindings, hitModes, diagnostics, units, pseudoClasses, refusedProperties; all: every one. Absent: the list, when the whole is large.

Example

An MCP tools/call with the required arguments (placeholders in angle brackets).

{
  "name": "ui.schema",
  "arguments": {}
}