Talos docs

tools.enable

Since next

Add toolsets to this session's list.

Plain text

ui: press, focus, push, pop nodes and screens; theme, scale, locale, size. editor: editor.hover/.type/.key/.capture/.state/.set, entity.copy/.paste. assets: asset.*, project.files. release: project settings, export.info/.run. measure: play.measure. prefabs: prefab, prefab.place. terrain: terrain.*. profile: profile.*. foliage: foliage.*. buildings: building.*, wall.*, bridge.*, network.grow, parcels.subdivide, dress, settlement.generate. kit: kit.* (make a kit from a folder of models). view: view.render, look.apply. shaders: shader.*. materials: material.*. vfx: vfx.*. library: library.*. audio: audio.synth. music: music.add. selftest: critic.selftest.

TitleMore tools
Modedisk
Token costabout 284 tokens (in the default list, paid on every call)
Toolsetcore

Arguments

ArgumentTypeRequiredDefaultAllowed valuesDescription
agentstringnoThe name of the agent making the call, when several agents share one connection: each named agent is its own actor and plays its own game. Leave it out when there is one agent.
toolsetsenum[]yes

Example

An MCP tools/call with the required arguments (placeholders in angle brackets).

{
  "name": "tools.enable",
  "arguments": {
    "toolsets": []
  }
}