# shader.library

> Talos next · Since next

What a shader may use: models, functions (the prelude), glsl (a cheat sheet), examples (six shaders).

No section lists them.

| | |
|---|---|
| Title | Shader library |
| Mode | `disk` |
| Token cost | about 88 tokens (listed only when its toolset is enabled) |
| Toolset | `shaders` |

## Arguments

| Argument | Type | Required | Default | Allowed values | Description |
|---|---|---|---|---|---|
| `section` | `enum` | no |  | `models`, `functions`, `glsl`, `examples` |  |

## Example

An MCP `tools/call` with the required arguments (placeholders in angle brackets).

```json
{
  "name": "shader.library",
  "arguments": {}
}
```
