settlement.generate
Since next
[editor or disk] A settlement from a recipe (inline or a .settlement.json): network.grow, parcels.subdivide, dress in turn under <id>-net/-plots/-dress.
Same id regenerates.
| Title | Settlement |
| Mode | |
| Token cost | about 112 tokens (listed only when its toolset is enabled) |
| Toolset | buildings |
Arguments
| Argument | Type | Required | Default | Allowed values | Description |
|---|---|---|---|---|---|
id | yes | ||||
instance | no | ||||
kit | no | ||||
recipe | object | no | |||
recipePath | string | no | |||
save | no | true saves the scene afterwards. | |||
scene | no | The scene file to act on. The open scene when absent. |
Example
An MCP tools/call with the required arguments (placeholders in angle brackets).
{
"name": "settlement.generate",
"arguments": {
"id": null
}
}