Talos docs

scene.read

Since 0.6Changed in next

[editor or disk] The scene as canonical JSON (argus://contract/scene): the workspace service's when one runs (an open editor's unsaved edits only once saved: dirty says they exist), else the editor's document (unsaved edits too), else the file.

Plain text

pointer: one value. id (* wildcard), tag, component: matching entities with index, a row each when many; pointer then reads each. summary: counts; a large scene's answer unless full.

TitleRead a scene
Mode
Token costabout 252 tokens (in the default list, paid on every call)
Toolsetcore

Arguments

ArgumentTypeRequiredDefaultAllowed valuesDescription
agentstringnoThe name of the agent making the call, when several agents share one connection: each named agent is its own actor and plays its own game. Leave it out when there is one agent.
componentstringno
fullbooleannotrue returns every finding.
idstringno
pageintegernoA page of the last findings, counted from 0, read without running the check again.
pointerstringno/entities/@door/transform: @x is the element whose id, else type, is x
resolvedbooleannoPrefabs expanded, project defaults merged, sources marked
scenestringnoThe scene file to act on. The open scene when absent.
summarybooleanno
tagstringno

Example

An MCP tools/call with the required arguments (placeholders in angle brackets).

{
  "name": "scene.read",
  "arguments": {}
}