# prefab.place

> Talos next · Since next

[editor or disk] Many prefab instances as ONE undo step and revision.

Item: position or transform, id?, name?, parent?, overrides?

| | |
|---|---|
| Title | Place prefab instances |
| Mode |  |
| Token cost | about 113 tokens (listed only when its toolset is enabled) |
| Toolset | `prefabs` |

## Arguments

| Argument | Type | Required | Default | Allowed values | Description |
|---|---|---|---|---|---|
| `items` | `object[]` | yes |  |  |  |
| `prefab` | `string` | yes |  |  |  |
| `save` | `boolean` | no |  |  | `true` saves the scene afterwards. |
| `scene` | `string` | no |  |  | The scene file to act on. The open scene when absent. |

## Example

An MCP `tools/call` with the required arguments (placeholders in angle brackets).

```json
{
  "name": "prefab.place",
  "arguments": {
    "items": [],
    "prefab": "<prefab>"
  }
}
```
