Talos docs

foliage.preset

Since next

Plant a scene's terrain over an area with a plant preset as instancedMesh entities; a re-run replaces it.

Plain text

Answers counts against the preset's budget and a changeId for revert.

TitlePlant a preset
Modedisk
Token costabout 203 tokens (listed only when its toolset is enabled)
Toolsetfoliage

Arguments

ArgumentTypeRequiredDefaultAllowed valuesDescription
areanumber[]yes[minX, minZ, maxX, maxZ] m
defineobjectnothe project's own preset to write and plant: {ops: [scatter ops]} (docs foliage-presets)
dryRunbooleanno
presetstringyesmeadow, roadside-verge, pine-forest, broadleaf-wood, temperate-forest, meadow-farmland, or the project's own
scenestringnoThe scene file to act on. The open scene when absent.
seedintegerno

Example

An MCP tools/call with the required arguments (placeholders in angle brackets).

{
  "name": "foliage.preset",
  "arguments": {
    "area": [],
    "preset": "<preset>"
  }
}