render.camera-texture-missing
Since next
a material names "camera:<id>" as a texture, but the scene has no camera with that id and output: "texture" (or its texture could not be made, or it did not draw); the material draws without that texture. Said once per camera id
| Severity | warning |
Meaning
a material names "camera:<id>" as a texture, but the scene has no camera with that id and output: "texture" (or its texture could not be made, or it did not draw); the material draws without that texture. Said once per camera id
Fix
give the camera entity output: "texture" and a texture (size), or correct the id the material names