# vfx-stateless-invalid

> Talos next · Since next

A `*.vfx.json` emitter with `stateless: true` does something that needs its particles remembered: events, a child's role, a spawn other than a constant `rate`, a module other than gravity, drag, sizeOverLife and colourOverLife, or a renderer other than one sprite.

| | |
|---|---|
| Severity | `error` |
| Source | `contract` |
| Offers a fix patch | no |

## Components it can refuse

- `particles`
- `spawn`
- `sprite`

## Since / changed

See the version chips above and what changed.
