# vfx-render-invalid

> Talos next · Since next

A `*.vfx.json` emitter's `render` is wrong: more than 3 renderers or none, two sprites or ribbons, a mesh scale of 0 or less, a light with no reach, intensity below 0 or a share outside 0 to 1, or more than 4096 particles on an emitter that draws meshes or lights.

| | |
|---|---|
| Severity | `error` |
| Source | `contract` |
| Offers a fix patch | no |

## Components it can refuse

- `light`
- `mesh`
- `particles`

## Since / changed

See the version chips above and what changed.
