Talos docs

terrain/look-rock-detail-off

Since next

more than 1% of the terrain is steeper than 35 degrees and surface.rockDetail is absent: near rock is the bare heightfield, smooth between its samples, with no strata, benches or joints

Plain text
Severitywarning
Sourceterrain-critic
Offers a fix patchyes

What to do

terrain.edit with surface: {rockDetail: {amplitudeM: 0.8, strataM: 3}}, naming the rock layer in it; rockBeds adds per-bed colour, streaks and dark cracks. It refines and displaces the drawn mesh only; collision keeps the heightfield

Components it can refuse

Since / changed

See the version chips above and what changed.