# RenderLookRanges

> Talos next · Since next

Contrast and saturation per tonal range (shadows, midtones and highlights colour correction): a pixel's range comes from its exposed scene-linear luminance (shadows fade out from 0 to shadowsMax, highlights fade in from highlightsMin to 1, midtones are the rest).

## Fields

| Field | Type | Required | Default | Allowed values | Description |
|---|---|---|---|---|---|
| `shadows` | `RenderLookRange` | no |  |  | The shadows' contrast and saturation, from black up to shadowsMax. Default: unchanged. |
| `midtones` | `RenderLookRange` | no |  |  | The midtones' contrast and saturation, between the shadows and the highlights. Default: unchanged. |
| `highlights` | `RenderLookRange` | no |  |  | The highlights' contrast and saturation, from highlightsMin up. Default: unchanged. |
| `shadowsMax` | `number` | no | `0` |  | Where the shadows end: exposed scene-linear luminance (0.18 is mid grey), 0..1. Default 0.09. |
| `highlightsMin` | `number` | no | `0` |  | Where the highlights start, 0..1, at least shadowsMax. Default 0.5. |
