# ProjectEffectClass

> Talos next · Since next

How one class of effect gives way under load.

## Fields

| Field | Type | Required | Default | Allowed values | Description |
|---|---|---|---|---|---|
| `maxInstances` | `number` | no |  |  | Most instances of this class that may spawn at once; the least significant wait. Absent: no limit. |
| `maxDistanceM` | `number` | no |  |  | Past this distance from the view an instance spawns nothing; what is alive finishes. Absent: no limit. |
| `spawnScale` | `ProjectEffectTiers` | no |  |  | Times spawn counts at each quality tier, 0..1. Absent: 1. |
| `significance` | `number` | no | `1` |  | How much it matters against distance when instances are over the limit. Default 1. |
