argus project init
Since next
Make a new project from a template
Usage
argus project init [OPTIONS] <NAME>
Arguments
| Argument | Description |
|---|---|
<NAME> | The project's name, which is also its folder's name |
Options
| Flag | Value | Default | Allowed values | Description |
|---|---|---|---|---|
--template | <TEMPLATE> | starter | starter (default), empty, collection-course, fp-starter, kart, 2d-starter, 2d-empty or platformer (the 2D starter) | |
--type | <TYPE> | 2d, 3d or 3d-hd. By default the template's own: 3d, or 2d for a 2d-* template | ||
--dir | <PARENT> | The folder to make the project in; the working directory by default | ||
--idea | <TEXT> | One line about the game, kept as the first entry of the project's agent notes |
Example
argus project init <NAME>