argus plugin
Since next
List, inspect, add and remove the plugins a project loads, attach their behaviours, and run their scripts
Usage
argus plugin <COMMAND>
Commands
| Command | Description |
|---|---|
list | The installed plugins, and which of them the project lists |
info | What a plugin carries, what it may do and the settings it takes |
add | Add a plugin to the project, or change its settings when the project already lists it |
remove | Remove a plugin from the project. Files it added stay |
attach | Attach one of a listed plugin's behaviours to an entity of a scene (the project's startup scene unless --scene names another). Only that component is written into the file |
pack | Write a plugin's package: the files its descriptor names, in a new folder, as it is published and installed |
key | The keys stored on this machine for the hosts plugins fetch from (docs/PLUGINS.md, "Keys") |
run | Run one of a plugin's scripts on the Node the engine's tools use, from the working directory, with every argument after the script's name (--help included). The exit code is the script's |
Example
argus plugin <COMMAND>